Git
Array Mesh
extends MeshInstance3D
func _ready():
var array_mesh = ArrayMesh.new()
var surface_array = []
surface_array.resize(Mesh.ARRAY_MAX)
var verts = PackedVector3Array()
surface_array[Mesh.ARRAY_VERTEX] = verts
array_mesh.add_surface_from_arrays(Mesh.PRIMITIVE_LINES, surface_array)